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2) Introduction to the Game Industry:
All roles and responsibilities within a production team and each step of the production cycle. A study of current industry trends, the marketing and merchandising of games. Students design and produce a small board game prototype including the concept pitches and design documents required by investors and distributors.
Topics covered include:
- Game reviewing
- Game platforms, history and future
- Industry comparisons, job roles
- Game mechanics & balance
- Online games
- Quality assurance & testing
- Technical constraints
- Design documentation
- Interface
- Artificial intelligence
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